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IP-masq modules

Henrik

IP-masq modules
« on: March 07, 2001, 06:19:32 PM »
Hi!
Is it possible to install IP-masq modules on the e-smith 4.1.1?
If so where and how do I install them into e-smith?

The module I'd like to install is called ip_masq_dplay

Thanks, Henrik

Paul Miller

Re: IP-masq modules
« Reply #1 on: March 14, 2001, 08:37:10 AM »
Hi Henrik,

I believe this forum is for standard setups. I think your question would fit the Wish list forum because what you apparently want to do "run Microsoft Games that use Directplay " probably hasn't been tested by e-smith.  e-smith has about 20,000 lines of perl code to make all this look easy and you might want to add to that using their template system so it would could be properly installed/removed.  See http://www.e-smith.org/content/custom for more info.

You might also sign up for the developer mailing list to get a feel for what is needed to test this type of thing.

Henrik wrote:
>
> Hi!
> Is it possible to install IP-masq modules on the e-smith 4.1.1?

Yes, advisable, I don't know. I would make sure the base
> If so where and how do I install them into e-smith?
>
> The module I'd like to install is called ip_masq_dplay

You need a binary file because e-smith doesn't come with a compiler. My rule of thumb is if I can't find a i386 binary on rpmfind.net the software is probably unstable.  I didn't find a binary there.   I looked on Google for "ip_masq_dplay rpm" and found

http://www.jeremias.net/projects/trustix/

which has an i586 binary which might work.  Instructions are there on where to put the file. Don't take this info as an endorsement!  

Hopefully, people create an RPM using e-smith's HOWTO shown here http://www.e-smith.org/content/howto/e-smith-interface_rpm.html to share with others.

So my advice would be to try it but not have great expectations.

Regards,
Paul