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Half-life server on SME 5.6

René

Half-life server on SME 5.6
« on: May 04, 2003, 04:35:30 AM »
I’m trying to set up a gameserver (half-life 3.1.1.1) and my problem is that clients couldn't see the server or connect.


Half-life should use these ports:

Incoming UDP to local destination 27015.
Outgoing UDP to remote destination 27010, 27012, 27040.
Outgoing TCP to remote destination 7002.

How should I open these port?

I tried (for input and output):
iptables -A INPUT -p udp --dport 27015 -j ACCEPT

for all above combinations. Any suggestions?


/ René
P.s. Running SME 5.6 (update 4) in dedicated server/gateway mode.

Per Sørensen


Norrie

Re: Half-life server on SME 5.6
« Reply #2 on: May 05, 2003, 02:12:32 PM »
Are you trying to run a private (LAN) or public server?

Joseph

Re: Half-life server on SME 5.6
« Reply #3 on: May 05, 2003, 05:45:53 PM »
I'm also running into the same problem for CS.

René

Re: Half-life server on SME 5.6
« Reply #4 on: May 05, 2003, 06:14:58 PM »
hi, I solved the problem by adding just the portforwarding from:

http://mirror.contribs.org/smeserver/contribs/dmay/mitel/contrib/portopening/SME5.6/

Then I open the ports (as in my first message) for both TCP and UDP for the EXTERNAL IP adress.

It works now, tx for the input Per.