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Asherons call on "DSL"

JakFrost

Asherons call on "DSL"
« on: October 22, 2000, 12:52:27 PM »
I have e-smith 4.0 running with rp_pppoe rpm and e-smioth upgrade - it works fine - my ISP is DSL.ca and I had to change my clanpmss to 1350 so I could browse web sites like seagate - ne way I am having problems connecting to a game called asherons call - in the docs that mszone provide - asherons call uses a number of UDP ports to communicate with the asheron call server - ow before I ask my question - I am going to answer it myself - whenI use a cable connect thru the same server/gateway (machine) I can connect no problem - BTW I am asking this stupid question beause it will eliminate the e-smith being the problem - when I type ipchains --list in the console it come up with this:

Chain input (policy ACCEPT)
Chain forward (policy Deny)
target    prot   opt            source                    destination               ports
MASQ     all     --------      192.168.1.0/24         anywhere                 n/a
chain output (policy ACCEPT)

does this mean that the UDP ports are filtered?? Why does PROT say all (TCP,UDP,ICMP)??
why is source have an IP that is not correct - and lastly why does ports say N/A??

thanks for your time

Jak

JakFrost

RE: Asherons call on "DSL"
« Reply #1 on: October 24, 2000, 12:49:00 PM »
ok, I have ruled out the adsl - I connected it directly to the windoze box and I can play the game - I hooked the cable modem to the esmith box and I could play the game - the only thing that is different in the esmith box is the RP_PPPOE rpm from roaring penguin - is there another supported pppoe rpm that I can use to connect to the internet???

JakFrost